Archives for Maz Development Directory
- Tue 29 August 2023
- Appease Your AI
- Sun 20 August 2023
- Verdict: It's a Match!
- Sat 19 August 2023
- Playing the Part
- Thu 10 March 2022
- Async Pipes
- Wed 19 January 2022
- Balance
- Tue 18 January 2022
- Not Fast Enough
- Fri 02 November 2018
- A Quick Abstraction
- Sat 18 August 2018
- Ready, Set, Hsssss!
- Sun 22 July 2018
- Problem Solving
- Fri 13 April 2018
- Snakes, Everywhere!
- Tue 03 April 2018
- Pick Your Container
- Thu 29 March 2018
- Ecto.Multi
- Sat 24 March 2018
- Mining, ethOS and Bots!
- Sat 24 March 2018
- Hello... Again.
- Wed 30 August 2017
- Growth
- Sat 05 August 2017
- ReactNative as a Framework
- Sat 25 February 2017
- Shipping the Game
- Mon 19 December 2016
- Let's Encrypt Phoenix!
- Sat 10 December 2016
- Useful Unity Assets
- Sat 10 December 2016
- A Sockety Tale
- Sun 04 December 2016
- Tech Buffet
- Sun 13 November 2016
- Unity Ads
- Tue 27 September 2016
- on second thought
- Tue 27 September 2016
- i forgot about this
- Fri 12 August 2016
- Changeset
- Mon 08 August 2016
- Doing Yoga with C#
- Sun 07 August 2016
- Spitting It Out
- Thu 04 August 2016
- Anonymous Socket
- Thu 04 August 2016
- More Errors
- Thu 04 August 2016
- Errors Localization
- Thu 04 August 2016
- errors
- Tue 02 August 2016
- rants
- Sat 30 July 2016
- Come Again?
- Tue 26 July 2016
- The Fuck Up
- Sat 23 July 2016
- Event Stream
- Sat 23 July 2016
- State, Logic, and Graphics
- Fri 22 July 2016
- Smarter Game Results
- Fri 22 July 2016
- Better Late Than Never
- Fri 22 July 2016
- Who Won?
- Fri 22 July 2016
- A New Beginning
- Mon 11 July 2016
- Speed Tests
- Tue 05 July 2016
- Animator Trigger
- Fri 01 July 2016
- Back Me Up!
- Wed 29 June 2016
- Quality of Service
- Tue 28 June 2016
- Rev Up Your Engine
- Sun 26 June 2016
- Chewy GUI
- Thu 23 June 2016
- Phoenix 1.2.0
- Wed 22 June 2016
- Elixir Metrics
- Sun 19 June 2016
- Firebase Service
- Thu 16 June 2016
- See Windows
- Wed 15 June 2016
- Elixir Exits
- Tue 14 June 2016
- Sysadmin
- Wed 08 June 2016
- GenServer
- Sun 05 June 2016
- Elixir Tutorial
- Sat 04 June 2016
- Phoenix Channel with a User
- Wed 01 June 2016
- Backend Testing Using Bots
- Tue 31 May 2016
- Structuring Firebase Data
- Sun 29 May 2016
- Be Animate!
- Thu 26 May 2016
- Unity + JSON
- Thu 26 May 2016
- Unity on iOS
- Mon 23 May 2016
- A Game Dev Tale
- Sun 22 May 2016
- See Sharp
- Sun 22 May 2016
- Alchemy
- Sun 22 May 2016
- Reboot!
- Tue 16 February 2016
- Swig Swag
- Tue 16 February 2016
- MonoDevelop For N00bs
- Mon 28 December 2015
- Contributing on Github
- Sat 19 December 2015
- Kitz is Live!
- Wed 16 December 2015
- Nomad Review - San Diego
- Mon 14 December 2015
- Constructing URLs in Foundation
- Thu 10 December 2015
- Developing tvOS Apps
- Mon 07 December 2015
- Swifty NSNotificationCenter
- Sat 05 December 2015
- Playing With ReactiveCocoa
- Wed 02 December 2015
- Freelancing Stories
- Mon 30 November 2015
- iOS or Android Remote Logging
- Sat 28 November 2015
- Oh My Zsh!
- Fri 27 November 2015
- Lavish Ideas
- Wed 25 November 2015
- Hacking With Jekyll
- Mon 23 November 2015
- One More Time
- Sat 21 November 2015
- Wrangling Autolayout
- Fri 20 November 2015
- Generic Constraints with Optionals
- Wed 18 November 2015
- UIApplication Trap
- Sat 07 November 2015
- Where is Maz?
- Sun 01 November 2015
- App Submission Nightmare
- Fri 30 October 2015
- Shipping With Realm
- Wed 09 September 2015
- Welcome to Realm
- Mon 10 August 2015
- X-Men
- Sun 02 August 2015
- RAII
- Sun 02 August 2015
- Multiplayer
- Wed 29 July 2015
- Graphic Agnostic
- Thu 23 July 2015
- Will You Be My Friend?
- Wed 22 July 2015
- Basic C Programming
- Tue 05 May 2015
- 'HTTP Game Server: The Rewrite'
- Mon 13 April 2015
- Benefits of Unit Tests
- Thu 09 April 2015
- POCO
- Sun 05 April 2015
- Enlightenment
- Thu 02 April 2015
- Brain.Dump()
- Thu 26 March 2015
- Marry CircleCI to Hockey
- Tue 24 March 2015
- Circle CI
- Mon 23 March 2015
- SpriteKit Impressions
- Sat 21 March 2015
- Swift X
- Tue 17 March 2015
- Realm Impressions
- Sun 15 March 2015
- 2D Game Engines
- Sat 14 March 2015
- Handling Launch Crashes
- Fri 13 March 2015
- Sudoku Pie
- Tue 10 March 2015
- 'HTTP Game Server: Players'
- Thu 05 March 2015
- Orientation Goodness
- Tue 03 March 2015
- Fine Grain
- Sun 01 March 2015
- Python Socket-Based Chat Server
- Sun 01 March 2015
- 'HTTP Game Server: Part III'
- Thu 26 February 2015
- Swift IX
- Wed 25 February 2015
- Swift VIII
- Wed 25 February 2015
- Cocoapods Headers
- Tue 24 February 2015
- 'HTTP Game Server: Part II'
- Sun 22 February 2015
- Text Input in Cocos2d-x
- Sat 21 February 2015
- Updating Cocos2d-x
- Thu 19 February 2015
- Gitting It Right
- Tue 17 February 2015
- 'HTTP Game Server: Part I'
- Sun 15 February 2015
- Rapid iOS Development
- Thu 12 February 2015
- Open Source Goodness
- Tue 10 February 2015
- GAE Follow Up
- Sun 08 February 2015
- Testing GAE
- Sun 01 February 2015
- Reduce the Damage of Crashing
- Thu 29 January 2015
- KPT v6.0.1
- Mon 26 January 2015
- Unleash Your Inner Child
- Fri 23 January 2015
- Staring iOS Development
- Thu 22 January 2015
- Hackathon
- Tue 20 January 2015
- Continuous Integration With Unity
- Tue 20 January 2015
- iOS 8 User Notifications
- Mon 19 January 2015
- A Developer's Life
- Sun 04 January 2015
- Swift VII
- Sat 03 January 2015
- Migrating to App Groups
- Sat 03 January 2015
- App Groups
- Fri 26 December 2014
- iOS Widgets
- Fri 19 December 2014
- Swift VI
- Fri 19 December 2014
- Fonts in UIKit
- Mon 17 November 2014
- TOL
- Wed 12 November 2014
- Swift V
- Tue 11 November 2014
- Static Libraries and Swift
- Mon 10 November 2014
- What's in a Day
- Sat 08 November 2014
- Creating A Custom Collection View Layout
- Sat 08 November 2014
- Swift IV
- Wed 05 November 2014
- Swift III
- Wed 05 November 2014
- Swift II
- Mon 03 November 2014
- Swift I
- Sun 02 November 2014
- Arabic Text on iOS 8
- Thu 30 October 2014
- QRR I
- Fri 24 October 2014
- On APNS
- Fri 10 October 2014
- Spine Skeleton Data Caching in Cocos2d-X
- Mon 06 October 2014
- Amazon EC2
- Sun 05 October 2014
- Synchronized
- Sun 14 September 2014
- The Daily WTF III
- Fri 12 September 2014
- A Post About Nothing
- Fri 12 September 2014
- Singletons Hidden Poison
- Thu 11 September 2014
- The Daily WTF II
- Thu 04 September 2014
- How to Compose
- Wed 03 September 2014
- The Daily WTF
- Wed 03 September 2014
- The Beauty of Composition
- Fri 29 August 2014
- Solving Programming Problems
- Fri 22 August 2014
- Lessons from Jenkins
- Wed 20 August 2014
- How to Logout from Hockeyapp
- Mon 18 August 2014
- I Am Blogging, Again!
- Tue 03 June 2014
- What the Snippet
- Mon 26 May 2014
- Regex Fun
- Thu 22 May 2014
- Regex Disaster
- Tue 20 May 2014
- Event Dispatcher
- Tue 20 May 2014
- Event Dispatcher, Revisited
- Sun 18 May 2014
- Technological Lust
- Thu 15 May 2014
- Rant
- Thu 15 May 2014
- Cocos2d-X v3
- Tue 13 May 2014
- A Challenge
- Mon 12 May 2014
- Stand In
- Wed 07 May 2014
- Over Gitting It
- Mon 05 May 2014
- Less is Better
- Mon 05 May 2014
- Binary, Or Not!
- Thu 24 April 2014
- Validate Your Assumptions
- Wed 23 April 2014
- Unity So Far
- Wed 23 April 2014
- The Quiz
- Mon 21 April 2014
- Gmail Filters
- Sun 20 April 2014
- Unity
- Fri 18 April 2014
- Memory Preallocation
- Fri 18 April 2014
- Android Static Libraries
- Fri 18 April 2014
- KPT v5.1.0
- Fri 18 April 2014
- What Happen?!
- Tue 15 April 2014
- Workflow & Pipeline
- Sun 13 April 2014
- Textfields in Cocos
- Sat 12 April 2014
- Notification Center
- Tue 08 April 2014
- Here Goes Nothing
- Mon 07 April 2014
- Cocos2d-x With a RESTful Backend
- Mon 07 April 2014
- Mother Flippin C++
- Sun 06 April 2014
- Expeling a Large Number of Words
- Sat 05 April 2014
- C++ References
- Sat 05 April 2014
- Copy to Clone
- Fri 04 April 2014
- Cocos2dx 3.0 Callbacks
- Fri 04 April 2014
- Cocos2dx 3.0 createWithFormat
- Fri 04 April 2014
- apiary
- Fri 04 April 2014
- Now, It is a Must
- Mon 31 March 2014
- Open Your Source
- Mon 31 March 2014
- The Pitfall
- Sun 30 March 2014
- Localytics
- Sat 29 March 2014
- Dear Future Self I
- Fri 28 March 2014
- Close Call
- Fri 28 March 2014
- Enter the New Job
- Wed 26 March 2014
- UITableViews and Enums
- Tue 25 March 2014
- Are You Mocking Me?!
- Mon 24 March 2014
- The One Thing I Wish ObjC Had
- Sun 23 March 2014
- Twitter API Issue
- Sun 23 March 2014
- NSParagraphStyle
- Sun 23 March 2014
- Google Ads
- Sun 23 March 2014
- Writing Unit Tests
- Sun 23 March 2014
- Diving Into an Existing Project
- Sun 23 March 2014
- Blocks Are Evil
- Sun 23 March 2014
- Mindblown I
- Sat 22 March 2014
- A DO'H! Moment
- Sat 22 March 2014
- Terminal Awesomeness
- Fri 21 March 2014
- Biggest Mistake
- Tue 18 March 2014
- Make Your Terminal Pythonic!
- Tue 18 March 2014
- KPT v1.22 Submitted
- Mon 17 March 2014
- No Freaking Way
- Mon 17 March 2014
- Automating the Hijri Offset
- Sun 16 March 2014
- Blogging With Octopress
- Fri 14 March 2014
- Forcing AAC Down iTunes' Throat
- Thu 13 March 2014
- Too Much To Say!
- Thu 13 March 2014
- After All That Trouble...
- Mon 10 March 2014
- Using NSProxy With UIKit
- Thu 27 February 2014
- First Post!
- Wed 26 February 2014
- Python Testing
- Sun 26 January 2014
- Creating a Map Editor for a Game (6/6)
- Thu 02 January 2014
- Creating a Map Editor for a Game (5/6)
- Fri 27 December 2013
- Google App Engine (GAE)
- Tue 24 December 2013
- 'Design Patterns: Structural'
- Tue 24 December 2013
- Terminology! [WSGI]
- Tue 24 December 2013
- Terminology Series
- Wed 18 December 2013
- Creating a Map Editor For a Game (4/6)
- Mon 16 December 2013
- 'Design Patterns: Behavioral (Part 2)'
- Thu 12 December 2013
- 'Design Patterns: Behavioral (Part 1)'
- Thu 12 December 2013
- Python n00b Tip
- Tue 10 December 2013
- Creating a Map Editor for a Game (3/6)
- Fri 06 December 2013
- Creating a Map Editor for a Game (2/6)
- Sat 30 November 2013
- Syntax Highlighting [WIP!]
- Fri 29 November 2013
- Creating a Map Editor for a Game (1/6)
- Mon 25 November 2013
- Facelift
- Sat 23 November 2013
- Revving up!!
- Sat 08 December 2012
- Tile Next Time
- Sun 11 November 2012
- Giving a Facade
- Mon 17 September 2012
- Benchmarking & Data mining
- Sun 12 August 2012
- 'KVC & KVO: Replacing Pillars with Magic'
- Wed 30 May 2012
- Video Tut!! :D
- Mon 28 May 2012
- A Sneak Peak!
- Fri 04 May 2012
- A Bit Step Forward
- Sat 28 April 2012
- The Hopes
- Sat 21 April 2012
- A Bunch Of Nonsense
- Wed 04 April 2012
- The Settings Journey
- Mon 19 March 2012
- Fulfilling A Promise
- Thu 16 February 2012
- A Promise
- Fri 10 February 2012
- What Shall It Be ... ?
- Fri 13 January 2012
- Dama v1.8.5
- Fri 13 January 2012
- Provisioning Nightmare v4.0
- Tue 10 January 2012
- Catching Up ... !
- Tue 20 December 2011
- A Video is Worth a Thousand Pictures
- Fri 16 December 2011
- Speedy Goodness
- Thu 15 December 2011
- What's in an SSD?
- Thu 08 December 2011
- Sniffing without a Cold
- Tue 06 December 2011
- '"$370 for a hard disk?"'
- Mon 05 December 2011
- Nope...
- Fri 02 December 2011
- The Thing
- Fri 25 November 2011
- Rush
- Mon 21 November 2011
- A Packet's Life
- Fri 18 November 2011
- The Clustering Phenomena
- Fri 18 November 2011
- Fail++
- Fri 18 November 2011
- The Usual FAIL
- Sun 30 October 2011
- Temptation!
- Wed 15 June 2011
- First Post