2022
Balance
posts
2018
A Quick Abstraction
posts
Ready, Set, Hsssss!
posts
Problem Solving
posts
Snakes, Everywhere!
posts
Pick Your Container
posts
Ecto.Multi
posts
Mining, ethOS and Bots!
posts
2016
See Windows
posts
Backend Testing Using Bots
elixir
2015
Kitz is Live!
posts
Developing tvOS Apps
posts
Freelancing Stories
posts
UIApplication Trap
posts
X-Men
posts
RAII
posts
Will You Be My Friend?
posts
Basic C Programming
posts
Benefits of Unit Tests
posts
POCO
posts
Enlightenment
posts
SpriteKit Impressions
posts
Swift IX
posts
Gitting It Right
posts
Rapid iOS Development
posts
Open Source Goodness
posts
Unleash Your Inner Child
posts
Staring iOS Development
posts
Hackathon
posts
iOS 8 User Notifications
posts
A Developer's Life
posts
Swift VII
posts
2014
iOS Widgets
posts
Swift VI
posts
Fonts in UIKit
posts
TOL
posts
Swift V
posts
What's in a Day
posts
Swift IV
posts
Swift III
posts
Swift II
posts
Swift I
posts
QRR I
posts
The Daily WTF III
posts
Singletons Hidden Poison
posts
The Daily WTF II
posts
How to Compose
posts
Regex Fun
posts
Technological Lust
posts
Rant
posts
Cocos2d-X v3
posts
A Challenge
posts
Stand In
posts
Android Static Libraries
posts
C++ References
posts
Now, It is a Must
posts
Open Your Source
posts
The Pitfall
posts
Localytics
posts
Close Call
posts
UITableViews and Enums
posts
Are You Mocking Me?!
posts
Writing Unit Tests
posts
Blocks Are Evil
posts
Creating a Map Editor for a Game (5/6)
game-development
2013
'Design Patterns: Structural'
Software Engineering
Terminology Series
Terminology
Creating a Map Editor For a Game (4/6)
game-development
'Design Patterns: Behavioral (Part 2)'
Software Engineering
Python n00b Tip
Python
Creating a Map Editor for a Game (3/6)
game-development
Creating a Map Editor for a Game (2/6)
game-development
Syntax Highlighting [WIP!]
Open Source
Creating a Map Editor for a Game (1/6)
game-development
Revving up!!
posts
2012
A Bit Step Forward
programming
A Bunch Of Nonsense
cocos2d
A Promise
rant
Catching Up ... !
blog
2011
A Packet's Life
software-engineering
The Clustering Phenomena
game-development
Fail++
posts