Cocos2d-X v3

If you haven’t read the cocos2d-x forums yet, there has been a radical change to the cocos2d-x github repo. Basically, the team decided to abandon ship! No, they just moved from the develop branch to the new, shiny v3.

It wasn’t that bad of a migration for me. All I needed to do is follow the instructions in the post referenced above, and apply my own patches and changes. One issue was converting Point to Vec2… I mean… Whatever. Cocos should be renamed to something more meaningful if they aren’t gonna use ANY Cocoa conventions!!